Starbud Station is a co-op sci-fi shop management game set across floating island stations in space. You and your crew run a cannabis dispensary in a futuristic setting — growing product, managing inventory, serving customers, and expanding your operation across multiple specialized island stations.
The core loop runs on a business day system. Customers only arrive when you open for business from your ShopTerminal. List what you're selling, start the day, serve the customers that come in, restock through visiting traders, and close out. Then reinvest — rent a new island, install new machines, expand your tech tree.
Every system is designed for co-op from the ground up. Server-authoritative, fully replicated, built in Unreal Engine 5.4.
The game world is built around a persistent level with floating island stations as streamable sub-levels. Each island is a self-contained platform — not a corridor, not a box. Open sky, varied room heights, outdoor areas with a space aesthetic.
Players can rent or purchase new island stations and designate them for specific purposes. Your starter station is always yours — additional islands expand your operation. Move between them via fast travel.
All 14 core gameplay systems are C++ complete. The current phase is Blueprint and editor setup — wiring data assets, widget classes, and AI navigation on top of the finished framework.