06
Apr 2026
Deep Dive
Starbud Station
9 min read
Building the NPC Trader System — Archetypes, Schedules, and Dynamic Pricing
Traders in Starbud Station aren't random vendors. Each one has an archetype, a visit schedule, a market-aware inventory, and a price model influenced by your shop reputation. Here's the full C++ architecture behind them.
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05
Mar 2026
Deep Dive
Starbud Station
8 min read
The Machine System — Production Queues, Timers, and Multiplayer Sync
Machines are the backbone of Starbud Station's production loop. Here's how we built a flexible, server-authoritative machine system in C++ that handles job queuing, multi-stage processing, and full co-op replication.
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