Overview

The Ashenex Trigger System lets you drop pre-built trigger actors directly into any level. Each trigger displays a customisable UI widget showing the area's title, a short description, and a configurable reactivation delay that controls how often the widget re-appears for the same player.

The widget is fully client-only — there is no server-side UI replication. This makes it safe to use in multiplayer projects without any risk of unintended replication overhead. The system is built with simple, readable Blueprints, making it straightforward to customise or extend for your own project's needs.

Client-side UI — no server replication, clean multiplayer behaviour
Box and sphere trigger actor variants included
Configurable Area Title, Description, and Reactivation Delay per trigger
Cooldown system — widget only shows once per reactivation delay window
Simple, readable Blueprints — easy to study, modify, or extend
Production-ready and beginner-friendly
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