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Ashenex Steam Publisher

One click to cook, package, and push your Unreal project to Steam. Right from the editor. No batch files, no copy-pasting branch names at midnight.

C++ Editor Plugin Unreal 5 C++ Editor Tool Steam v1.0
01 / At a glance

What it does

Shipping to Steam usually involves cooking, copying outputs, hand-editing VDF files, and dropping into a terminal to run steamcmd. Ashenex Steam Publisher collapses that pipeline into a single editor button.

One-click publish

Drives Unreal's standard packaging pipeline, generates the VDF files, then uploads via steamcmd. From a single toolbar button.

Unlimited build presets

Keep separate configs for Shipping, Internal QA, Public Beta. Each preset stores its own credentials and depots.

Pre-Flight Summary

Reviews every required field before launch and offers a hard-gate that blocks publish on validation errors.

Live progress window

Phase pips, animated progress bar, scrolling steamcmd log with credentials redacted, and a Cancel button.

Build History

Last ten publish outcomes as colored squares. Click for a full per-run summary including AppID, depots, branch, and final status.

Steam Guard 2FA

Two-factor authentication handled with a popup when prompted. Plus Test Login, JSON preset export/import, and optional DRM wrap.

Full setup and reference

Steamworks setup, settings reference, screenshots, and troubleshooting in the documentation.

Open docs