ASHENEX INTERACTIVE
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02 / Products

Plugins & tools.

Unreal Engine plugins and tools published by Ashenex Interactive. Each product comes with full technical documentation and is licensed under standard Fab terms.

03 products
v1.0

Ashenex Stats

A flexible, GameplayTag-driven stat system built around a reusable Actor Component. Store, modify, and replicate gameplay statistics across any actor with a high-performance C++ backend fully exposed to Blueprints.

Engine Unreal 5
Type C++ Plugin
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v1.0

Ashenex Trigger System

A lightweight, client-side area trigger UI system for Unreal Engine. Drop box or sphere trigger actors into your level, show contextual area info when players enter the zone, customise in clean Blueprints.

Engine Unreal 5
Type Blueprint
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v1.0

Ashenex Steam Publisher

A one-click cook, package, and push-to-Steam tool for Unreal Engine. Configure unlimited build presets, validate with a Pre-Flight Summary, then publish to Steam without leaving the editor.

Engine Unreal 5
Type Editor Plugin
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02.1 / Docs

How the docs are structured

Every product page links to its full documentation. Docs follow the same pattern across all products, so once you know one, you know all of them.

Overview

What the system does, what it does not, who it is for, and what it depends on.

Setup

Step-by-step integration. Project settings, dependencies, recommended configuration.

API reference

Classes, components, subsystems, delegates. C++ surface, Blueprint surface, and gotchas.

Extending

Subclassing, hooks, designer extension points. Patterns for adapting the system to your project.